40. The Les Miserables Barricade
Up Up Down Down

40. The Les Miserables Barricade

2015-09-28
We’re back for Season 2! Game designer Bobby Ross joins us to talk level design. We talk about the process of designing levels, lighting technology in 3D games, how to create balaced PvP, invisible walls, and other challenges of level design. Afterwards, we talk about what we liked at PAX. Bobby Ross’ game design tutorials Uncharted 4 trailer from E3 2015 Battleborn Unreal Engine 4.9 release notes Orcs Must Die Darkest Dungeon Kingdom, a pixel art adventure Distance, the craziest indie meg...
View more
Comments (3)

More Episodes

All Episodes>>

Get this podcast on your phone, Free

Create Your Podcast In Minutes

  • Full-featured podcast site
  • Unlimited storage and bandwidth
  • Comprehensive podcast stats
  • Distribute to Apple Podcasts, Spotify, and more
  • Make money with your podcast
Get Started
It is Free