Preferred Enemies - A Warhammer 40K Podcast
Leisure:Games
Two codexes are out for pre-order, but we’ve only got room in the episode to talk about one, so we’re going with the one that’s mean and green! In this episode, we take a look at the upcoming Ork codex. What’s new, what’s changed, what’s gone, and how is this going to change how everyone’s favorite fungal combat hooligans play? Also, we take a look at the recently-announced purge of Age of Sigmar models and contemplate what, if anything, this could mean for 40K in the future.
Link: Midwest Conquest 2024
Sponsor: Preferred Enemies on Patreon
Sponsor: KR Multicase
Sponsor: GameMat.eu
Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.
The post Episode 298: 10th Edition Orks first appeared on Preferred Enemies - A Warhammer 40K Podcast.
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Episode 238: Ninth Edition Adeptus Mechanicus
Episode 237: Warhammer Fest 2021 Reveals
Episode 236: Ten Years of Preferred Enemies
Episode 235: Getting Started in 9th Edition, Part 4 – Xenos
Episode 234: Ninth Edition Drukhari
Episode 233: Getting Started in 9th Edition, Part 3 – Imperium
Episode 232: Ninth Edition Dark Angels
Episode 231: Ninth Edition Death Guard
Episode 230: The Year That Was 2020
Episode 229: Ninth Edition Blood Angels
Episode 228: Ninth Edition Space Wolves
Episode 227: Ninth Edition Deathwatch
Episode 226: Ninth Edition Necrons
Episode 225: Ninth Edition Space Marine Review
Episode 224: Getting Started in 9th Edition, Part 2 – Chaos
Episode 223: Getting Started in 9th Edition, Part 1 – Starter Sets
Episode 222: Incursion
Episode 221: The 9th Edition Launch
Episode 220: The New Rules
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