"Maybe a Zeldo." Enemy AI; Co-op Games; Speedrunning
Nice Games Club - a gamedev podcast!

”Maybe a Zeldo.” Enemy AI; Co-op Games; Speedrunning

2017-07-25
The clubhouse A/C broke, and it got so hot during the recording of this episode that your nice hosts started to get a little delirious.But before they completely melted down, Mark talked about how Enemy AI can be a great tool for both level design and narrative design, Stephen collaborated on a discussion about co-op games, and Martha shared her excitement about the recently held Summer Games Done Quick speedrunning event.Discuss this episode on Reddit using this thread at...
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