Dirk and David interview prolific designer and leader Xalavier Nelson Jr. They discuss Xalavier’s illustrious and busy career, focusing on his philosophy of how to ship a game as well as knowing your own capabilities. Topics include his work and inspiration for El Paso, Everywhere, how he manages to produce so many games, treating staff fairly and with respect, and the benefits of working within your box.
#217 Soren Johnson and his 4X Game: 10 Crowns
#216 Playtest Groups and Guilds with Tony Tran
#215 Tabletop RPGs and Streaming with Adam Koebel
#214 Game Themes with Will Thompson
#213 Carla Kopp, Kickstarter and Big Easy Busking
#212 Tabletop Prototyping Highlights
#211 Slay The Spire - A Designers Deep Dive with Anthony Giovannetti
#210 Listener Questions from SaltCON with Skye Larsen
#209 Kevin Kulp - Swords of the Serpentine
#208 Game Designer Jennifer Scheurle
#207 Emily Grace Buck
#206 Jon Shafer of Conifer Games - At the Gates
#205 Deep Dive - Root: A Game of Woodland Might and Right
#204 Listener Questionnaire Results and the Future of TGDRT
#203 TL Simons - Bloc by Bloc
#202 Listener Questions - Accessibility and Get-Back Mechanics
#201 Tim Burrell-Saward and Smart Speakers
#200 Reflections on 200 Episodes of TGDRT
#199 Tabletop Game Designer - Scott Almes
#198 Michael Woods, 38 Studios and Subatomic Studios
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