Dirk and David are joined by Soren Johnson, friend of the show and founder of Mohawk Games. The trio answers questions and design problems from the community, and follow up on recent episodes. Topics include achievements and collectables, the importance of having an art style, when to innovate and when to fall back on convention, and how to integrate community involvement in the design process.
#197 Megagames with Ben Kanelos and Leslie Loy
#196 Admired Designers, Unlikely Games Enjoyed and Listener Questions
#195 Game Designer Alex Roberts
#194 Kickstarter Results and Listener Questions
#193 Game Designer Kellee Santiago
#192 Engineering Game Design with Aljernon Bolden
#191 Fireball Island
#190 Listener Questions - Cons, Kids, Games and Names
#189 Gaming the Past with Jeremiah McCall
#188 Listener Question - You Don't Blind Test a Painting
#187 Listener Question - Acronym Edition
#186 Looking forward and back, 2017 to 2018
#185 Game Designer Cole Wehrle
#184: Narrative Designer Edwin McRae
#183: Listener Questions with David, Dirk and Rob
#182: Game Designer Mike Bithell – Thomas Was Alone
#181: Listener Questions with David and Dirk
#180: Spy Club from Foxtrot Games; How Collaboration helped deliver results.
#179: Elizabeth LaPensée; indigenous self-determination in game development.
#178: Niki Crisci, Will Glow the Wisp
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