Pencil Kings | Inspiring Artist Interviews with Today’s Best Artists
Arts:Visual Arts
Mitch Bowler is the Founder of Pencil Kings and the Co-founder of Evolve Artist. He has worked with countless companies, including Pixar, Marvel, Dungeons & Dragons, Activision, and more. As a former 3D technical artist, Mitch has gone through the ups and downs of honing his craft, which is why he decided to revolutionize the way that art is taught. Both of his companies offer professional instruction and hands-on support from real artists in order to help creatives around the world take their work to the next level.
In this episode:
Mitch wraps up his series on getting serious about using your creativity to generate income and talks about the different types of resources you can use to move towards your goal.
Having a goal of 12 months into the future, while also looking back at how you have performed in the past 12 months gives you a good idea of where you are right now... and wherever that is, is perfectly fine!
The most important part is being honest with yourself so you can move forward and get to where you want to be in the most direct way possible.
The four options that you have are:
Each resource has its own plusses and minuses, but most importantly you need to do what is right for YOU. Your situation is unique and by knowing yourself and having clear goals you can make the right choice to make the next 12 months really count!
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PK 062: From a call center to working on big budget films... Dane Hallet shows how attitude and personality can really open doors in your art career.
PK 061: How to kickstart your career after an extended break and why now is such an amazing time to be a creative.
PK 060: How do you change careers and become an artist? Matthew Griffin tells his story of how he successfully made the jump to becoming a full time artist.
PK 059: What does an established artist get from visiting the museum? Find out how Donato Giancola has continued to develop and find inspiration for his career.
PK 058: Learn how to time your applications so you can work on the projects that mean the most to you with Brian Blasiak.
PK 057: Want to break into a big name studio? Kelly Christophers tells us how she was able to work her way into a position at Weta - one of the world's best visual effects studios.
PK 056: How does an artist successfully change and evolve their style? That's what we're talking about in this interview with visual artist Dennis Brown.
PK 055: What to have a career as a fine artist? Jane Radstrom explains everything that you need to know to go from wherever you are at right now to getting your work shown in a professional gallery.
PK 054: Need to inject some life into your drawings? Learn how Jesse Aclin keeps his drawings quick, loose, and fresh while at the same time continuing to always push the boundaries of his creativity
PK 053: Learn the simple secret that one artist used to explore his creativity every single day for an entire year with James Cornette.
PK 052: Want to know how to support yourself as an artist? Oliver Wetter dives deep into the world of Patreon and how artists are using it to support their creative lifestyles.
PK 051: How to use collaboration as your secret weapon to advance in art and in life. Mat McCosker gives us the inside scoop on his collaborative workplace and why this is such a great way for creati
PK 050: We follow up with Derek Rodenbeck to hear how he's doing on his journey to transition from a comic book artist to starting his own clothing line.
PK 049: From creating your own style, to going to a top tier art school, and seeing the world through new eyes - we cover it all in this week's episode with concept artist Brandon Pike.
PK 048: Want to leave the studio and go freelance? Josh Viers talks about how he made the transition and is now running his own concept art business.
PK 047: How do you get your first job as a digital artist and what kind of opportunities are even out there? Morten Jaeger talks about the path that he took to work on feature film projects.
PK 046: Can you learn to produce top quality artwork when you live in a country that has less opportunities? Mohammad Hossein from Iran tells the story of how he learned and how he's working for some
PK 045: Ever wondered what it's like to work at top studios like Blizzard? Brandon Martynowicz talks about his experiences working on some of the games ever made.
PK 044: Want to know how to break into the entertainment industry?
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