It’s play time on Start the Week. The mathematician Marcus Du Sautoy looks at the numbers behind the games we play, from Monopoly to rock paper scissors. In Around The World in 80 Games he shows how understanding maths can give you the edge, and why games are integral to human psychology and culture.
The historian Anthony Bale looks at game-playing in the medieval world. In A Travel Guide to the Middle Ages, he finds travellers passing the time with dice and tric trac, as well as collecting pilgrim badges along the way.
Many of today’s most popular video games immerse players in historical settings, and the practice of collecting items along the way is nothing new to gamers. The co-director of the Games and Gaming Lab at the University of Glasgow, Jane Draycott, researches the historical authenticity of these online worlds, and especially the depiction of women.
And the mathematician G.T. Karber has taken his love of classic detective fiction and puzzles to create the murder-mystery riddle Murdle. A combination of Cluedo and Sudoku, what started as an online game is now a series of bestselling books. The latest is Murdle: More Killer Puzzles.
Producer: Katy Hickman
Thomas Becket and the rift between church and state
Inspiring awe – from the heavens to the oceans
Laughter
Human ingenuity and shared inheritance
Derrida, Woolf, and the pleasure of reading
Landscapes real and imagined
Physics in all its glory
Great women of the classics
China and the global order
Fake news and data lies: how to win an election
Care and compassion
Contested histories
Faith in the modern world
Claudia Rankine and Margaret Atwood
The Radical Agenda
Meritocracy and inequality
Nature notes, from farming to fungi
Brit Bennett on race, identity and protest
James Joyce
Our coercive politics
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