This episode marks the beginning of a new series focused on the Civilization series of games. Dirk and David are joined by Soren Johnson to discuss their background with the Civilization games, and how they got introduced to the series. They discuss the development of the earlier games, as well as the broader strokes of Civilization, including the hallmarks of a 4X game, what design space Civ occupies, and where they would like the series to go in Civ 7 and beyond.
#216 Playtest Groups and Guilds with Tony Tran
#215 Tabletop RPGs and Streaming with Adam Koebel
#214 Game Themes with Will Thompson
#213 Carla Kopp, Kickstarter and Big Easy Busking
#212 Tabletop Prototyping Highlights
#211 Slay The Spire - A Designers Deep Dive with Anthony Giovannetti
#210 Listener Questions from SaltCON with Skye Larsen
#209 Kevin Kulp - Swords of the Serpentine
#208 Game Designer Jennifer Scheurle
#207 Emily Grace Buck
#206 Jon Shafer of Conifer Games - At the Gates
#205 Deep Dive - Root: A Game of Woodland Might and Right
#204 Listener Questionnaire Results and the Future of TGDRT
#203 TL Simons - Bloc by Bloc
#202 Listener Questions - Accessibility and Get-Back Mechanics
#201 Tim Burrell-Saward and Smart Speakers
#200 Reflections on 200 Episodes of TGDRT
#199 Tabletop Game Designer - Scott Almes
#198 Michael Woods, 38 Studios and Subatomic Studios
#197 Megagames with Ben Kanelos and Leslie Loy
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