Thomas Dolby - The Next Generation of non-linear VR Composers - GameSoundCon 2018
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Thomas Dolby - The Next Generation of non-linear VR Composers - GameSoundCon 2018

2018-11-14
In the future, music composers are going need to be able to think and create in a non-linear way. This goes way beyond branching or crossfading stems of pre-mixed music: they will need to create adaptive music scores and orchestrations that respond in real time to user choices, game states, and arbitrary messages from the game engine. Armed with this knowledge, how can college educators compile the curriculum for a multi-year VR/Games music composition program in the face of technology and...
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