The Forge: A Genesys RPG Podcast
Games & Hobbies:Other Games
After a short hiatus we're back with a brand-new episode. This week we delve deeper into re-skinning the Genesys Magic rules using our Post-Apocalyptic Setting. We dissect, explain, and explore each of the six brand new Mutation Powers, and so much more.
We also look at the plethora of releases from the Genesys Foundry, break into the Skulduggery skill, and speak with the author of Terrinoth Taverns, Chris Markham, about his amazing product.
So, listeners, grab your magic staff and your lockpick set, and join GM Chris and GM Hooly as they venture into the thermonuclear wastelands of the Genesys Role Playing Game on The Forge Podcast.
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The Forge: A Genesys RPG Podcast is a proud member of the d20 Radio Network. For more information about the network visit www.d20radio.com.
CHAPTER NOTES:EPISODE 12 - De-mystifying the Mystical 3: Beyond Thunderdome
EPISODE 11 - The Fast and the Pharmaceutical
EPISODE 10 - De-mystifying the Mystical 2: Electric Boogaloo
EPISODE 9 - Cunning Conundrums
EPISODE 8 - De-mystifying the Mystical
EPISODE 7 - The Wise and the Wilful
EPISODE 6 - Laying It All Out
EPISODE 5 - Harvesting Adventure
EPISODE 4 - Always on the Mooove
EPISODE 3 - Testing Your Metal
EPISODE 2 - It‘s Narrative Dice Baby!
EPISODE 1 - Welcome to The Forge
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