It’s back to back Faction Introductions! This time, Matt tackled the Argent Flight answering the question “What if Base Game Xxcha was good and fit Matt’s playstyle?” These are wonderful little birds that have a wide range of possibilities but are perhaps best served by leaning into their strengths and playing up some “win-more” mechanics.
00:00 - Mahact Gene-Sorcerers Errata
16:09 - Argent Flight Overview
49:55 - Strategy Cards
1:12:09 - Tech
1:23:46 - Exploration
1:25:49 - Trade/Meta
1:50:39 - Victory Points
Music provided by Ben Prunty. Find more at benpruntymusic.com or benprunty.bandcamp.com
To learn more about our Discord, Twitter, Patreon, Merch, and more, visit https://spacecatspeaceturtles.com/
201: Learn to Learn PoK
200: Weird Bearholders Meeting
199: Live Email from Dane
198: Are the New Factions TOO Good?
197: Prophecy of Kings Introduction Finale
196 - Vuil'raith Cabal Introduction
195: Inside Your Best Friend
194: Speaker Order
193: Empyrean Introduction
192: Improvised Homebrew Faction
191: Learning the Vagabond - Expansions
189: Mahact Gene-Sorcerers Introduction
188: Victory Points and Objectives Part 2
187: Is Arborec Still the Worst?
186: Victory Points and Objectives part 1
185: Naaz-Rokha Alliance Introduction
184: Root - Learning the Underground Duchy
183: Relics and Legendary Planets
182: The Nomad Introduction
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