I'm joined this week by Katrina Ostrander, Fiction Editor for Fantasy Flight Games Fiction and Story Team Member for Fantasy Flight Games. She talks about her early experiences in gaming, which were mostly comprised of play-by-post games. She speaks about the benefits of her play-by-post games, and how she started to play in tabletop sessions. Katrina describes her experiences playing in gaming groups comprised of all-men and all-women, and how those groups tend to approach RPGs in different ways. She discusses her method for running quality games that engage player emotions, and offers advice for how to deal with the anxiety that comes with the duties of gamemastering. She details her roles over the years with Fantasy Flight Games, including her work on highly-scrutinized intellectual properties such as Star Wars and Legend of the Five Rings. She closes the interview by discussing potential future projects, including designing a game that would connect with the younger version of herself.
Susan J. Morris on Writing and Editing in Tabletop RPGs
Adam Johns & Adam Davis on Using Tabletop RPGs to Teach Social Skills
Felix Mak on Constructing Hearthstone Data Reaper Reports for Vicious Syndicate
Teos Abadia on D&D Organized Play and Diversity in RPGs
Chris Bourassa on Creating Darkest Dungeon
Mike Shea on Mindfulness in Tabletop RPGs
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