On this gentle evening episode of Out of Contreks (that's what we call it when we post it at night instead of in the morning like Ryan does when he's on his game), Ryan and Brady talk about digital painting techniques and some valiant performances trying to save a pretty boring Data A plot -- so boring, in fact, that it doesn't make an appearance on part two of this TNG two-parter, which we've already covered on the show. We also spend a while discussing the current state of "remastering" Voyager and Deep Space 9, which you can read more about in this interesting article.