David Van Es joins us to talk about launching Barrels of Fun, building a creative-first pinball company, and the wild process behind their debut game Labyrinth. With Dune now on the line, we dig into how his background in film and licensing feeds into game development—and why the second act might be even more ambitious than the first.
00:00:00 - Intro
00:00:52 - David Flips The Tables. Why Did Dirty Pool Start Streaming...
00:02:05 - David's History In Film and TV
00:04:30 - Working for 2 decades before Pinball
00:05:12 - David's Years at @SpookyPinball
00:08:15 - First Game Purchase after returning to the hobby... Tales From The Crypt
00:11:44 - The Birth of @BoFPinball
00:13:45 - Pinball is package of Experiences like a film
00:16:08 - The Creative Process Comes From Problem Solving
00:17:31 - How Does BoF approach the building blocks of an IP
00:19:08 - The People That Work At BoF Are Appreciated
00:21:28 - Do What You Love First and The Money Will Follow
00:22:08 - The Creative Process Comes From Problem Solving
00:22:22 - What Are Some Things in Labrynth That Were a Challenge
00:25:12 - Are BoF Games Good for Operators
00:26:08 - Storytelling First
00:27:32 - Do the Flippers Really Feel Different on a BoF game?
00:28:28 - Karl @IEPinball is sick so we're going to talk about him
00:29:20 - David's Worst Outlanes in History
00:30:00 - Chat Questions - Is Labrynth too Hard (7.5 degree incline!)
00:31:20 - How To Onboard New Pin Owners
00:33:30 - Every Pin is Unique and Needs Unique Tweaking
00:34:20 - Seriously Labrynth is supposed to be at 7.5 degrees.
00:34:41 - Details on a Pinball Machine Matter
00:36:58 - Data East Star Wars was David's First Experience in Pinball
00:41:13 - Chat Questions - Dune Code Regrets?
00:42:00 - Collaboration With a Licensor is Key
00:45:02 - "Cinematic Experience"
00:46:28 - Mode Stacking and Dune
00:48:02 - BoF Listens To Feedback
00:51:09 - Why Did You Make Dune?
00:56:05 - Pick an IP you have Access to Assets for.
00:56:30 - What Isn't In Dune?
00:57:02 - How Acquiring Assets Works
00:58:33 - New Callouts and Characters Coming to Dune
00:58:55 - How Do Licensors Get Paid From Pinball Sales?
01:01:02 - Is Dune Hitting Sales Expectations?
01:02:32 - Dune is $1000 more... why?
01:04:18 - HAL Lighting System is actually pretty Awesome.
01:02:32 - Dune is $1000 more... why?
01:05:54 - Dune Demands Bass
01:09:04 - Why Aren't There a Lot Of Mods For BoF Games?
01:10:04 - A World Under Glass
01:10:26 - Flinstones Best Rocks?
01:11:04 - BoF pinball machines have unique ball paths.
01:11:31 - The Worm Looks Like a Prolapsed Anus.
01:12:29 - If We Can Suck It Down... We Can Rise It Up!
01:13:27 - The Worm is a COMPLEX mech
01:18:00 - Talking Dune Experience
01:20:04 - Growing Barrels of Fun and International Shipping
01:22:33 - Manufacturers want to get your game to you ASAP
01:24:58 - Warrantees and Consumers
01:25:25 - How To Warranty A Machine That Kills Itself
01:25:39 - BoF Confirms Next Game is Conan - The Barbarian (Not really but not a bad idea!)
01:31:15 - Chat Wants 5th Element
01:32:30 - Backglass Give Away! Congrats Jbiscuity
01:34:02 - Lets Talk Alternate Backglasses
01:34:39 - I don't Want to Look at Timothy Chale-mutt.
01:34:51 - Accessories for Dune and Timelines
01:36:37 - Googly Eyes and @electricbatarcade
01:37:15 - David Goes To Show Off Topper - Self Dirty Pool Plug Intermission
01:37:45 - Topper!
01:39:30 - Support All Smaller Pinball Companies... @BoFPinball @SpookyPinball @dutchpinball @PinballBrothers @pedrettigaming388
01:40:28 - Got an Idea for Bof? Here's How To Get In Touch
01:41:00 - Factory Tour? Just Ask!
01:41:19 - What's Houston Like?
01:44:19 - Making Playfields In House?
01:46:10 - Outro?
01:47:04 - Bye.
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