The Classic Gamers Guild Podcast
Leisure:Video Games
Episode 128: When you reach our age, memories become unreliable, and wisdom shows us the errors of our ways. This week, Paul, Anna, and Ric revisit the past to contemplate the games that we felt one way about at some point, only to think something else eventually. This was a terrible synopsis and we apologize.
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"CGG Theme" and "A Minor Concussion" by The Volume Remote
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Intro greeting by Hope Kodman VonStarnes
Interview with Cidney Hamilton, programmer (Hero-U: Rogue to Redemption, Summer Daze)
Walkthroughs and hintbooks - the whens and hows of help
Replay Value in Classic Games
Games We Suck At
Carmen Sandiego (with special guest Mark Fillon)
Interview with Mark Fillon, game developer (Terroir, Chinatown Detective Agency)
Gold Rush! - The Sierra On-Line Trail
Interview with Chad Armstrong (King's Quest I - Redux)
Interview with Ivy Dupler, voice actor (Whispers of a Machine, Unavowed)
Video Game Role Models (and not)
Undiscovered Gems
Our Kinda Unpopular Opinions
Interview with Steven Alexander, game developer (Infamous Quests)
Games That Should Have Been (But Never Were)
The Ancient Arts of Wars - underappreciated RTS pioneers
American McGee's Alice (with special guest Mike Albertin)
King's Quest 4 (with special guests Sarah Kelley and Anna Vigue)
Nerd Representation In Film and TV
Interview with Bruce Brenneise, artist (Slay The Spire)
The Most Ridiculous Games Ever Made
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