Recorded at Metatopia 2019
Presented by Kenneth Hite
A METATOPIA tradition - Kenneth Hite rambling about game design. In this case the notion of scope: How big should your setting be? How can you design a setting to contain multiple core game activities, and should you? As always, Ken has notions and questions, and hopes you have more of both as we explore Bigness (and un-Bigness) in games.
Episode 274: Running a Successful Virtual Playtest Group
Episode 273: Running Games on Roll20
Episode 272: The Publisher Perspective for 2021
Episode 271: The Retail Perspective and Designing for Pandemic Sales in 2021
Episode 270: Kickstarter in the Age of Covid
Episode 269: Heartwarming Gaming During the Plague Times
Episode 268: Converting to Online Play
Episode 267: How to Start Business
Episode 266: The Business of Small Press RPGs
Episode 265 - The Cutting Edge RPG Panel
Episode 264 - Queer Game Designers
Episode 263 - Games in Education
Episode 262 - Design Considerations for Card Games
Epsiode 261 - Updating Cyberpunk
Episode 260 - Paying it Forward and Supporting Diverse Creators
Episode 259 - More Than Just Victory Points
Episode 258 - Crowdfunding on a Budget
Episode 256 - Turn, Turn, Turn
Episode 255 - Publish your own Games!
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