Recorded at Metatopia 2019
Presented by Kenneth Hite
A METATOPIA tradition - Kenneth Hite rambling about game design. In this case the notion of scope: How big should your setting be? How can you design a setting to contain multiple core game activities, and should you? As always, Ken has notions and questions, and hopes you have more of both as we explore Bigness (and un-Bigness) in games.
Episode 214 - Kickstarter in 2019
Episode 213 - Eat, Drink, and be Merry
Episode 212 - How to be an Ally
Episode 211 - Diversity at the Table
Episode 210 - What's Off Limits for Games?
Episode 209 - Let Go of the Reins
Episode 208 - GM Masterclass
Episode 207 - Online Games
Episode 206 - Running Convention Games
Episode 205 - Larp 101
Episode 204 - Creating Engaging Characters
Episode 203 - Designing Asian Themes in Board and Roleplaying Games
Episode 202 - What Art can do for your Game
Episode 201 - Board Game Design Basics
Episode 200 - Publishing on a Tight Budget
Episode 199 - Horror Mechanics
Episode 198 - Choice Mechanics
Episode 197 - You Need a Business Partner!
Episode 196 - So you want to be a Podcaster!
Episode 195 - Ask a Marketing Expert
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