Recorded at Metatopia Online 2021
Presented by Jon Cole, Oscar Biffi, Katherine Shane, Misha B, Olivia Montoya, Chiara Locatelli.
Some small game projects are created by an auteur, who controls every aspect of production. These panelists rejected that approach to create projects working with a team on behalf of their community. How did they balance the community's needs with their ambition? Is it possible to represent a community via anthology at all? Panelists will discuss the nitty gritty processes behind their projects, revealing what worked and what didn't, answering questions, and sharing their hard-won tips for publishing in community.
Episode 271: The Retail Perspective and Designing for Pandemic Sales in 2021
Episode 270: Kickstarter in the Age of Covid
Episode 269: Heartwarming Gaming During the Plague Times
Episode 268: Converting to Online Play
Episode 267: How to Start Business
Episode 266: The Business of Small Press RPGs
Episode 265 - The Cutting Edge RPG Panel
Episode 264 - Queer Game Designers
Episode 263 - Games in Education
Episode 262 - Design Considerations for Card Games
Epsiode 261 - Updating Cyberpunk
Episode 260 - Paying it Forward and Supporting Diverse Creators
Episode 259 - More Than Just Victory Points
Episode 258 - Crowdfunding on a Budget
Episode 257 - The Three-Ring Setting: Scope in Game Design
Episode 256 - Turn, Turn, Turn
Episode 255 - Publish your own Games!
Episode 254 - Science in RPGs and Larps
Episode 253 - Holding Space for Teens
Episode 252 - A Dive into the Theory of RPGs as a Communications Medium
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