There are two primary ways that combat can be run in Role Playing Games - Using battle maps that are printed or digitally produced or theater of the mind where all the action happens in everyone's imaginations. Like nearly everything else, there are advantages to each and this episode discusses pros and cons of each with some lessons Jeremy has learned along the way.
Ep 181 - Monster Series - Ambush Predators
Ep 180 - Let Villains Be Villains
Ep 179 - Better Roleplaying by Letting Adventures Breathe
Ep 178 - The Players Spoiled My Plans and the Paizo Remaster
Ep 177 - Back to Basics -Make Scenes not Stories
Ep 176 - Making Monsters Scarier
Ep 175 - Wizards of the Coast, Pinkertons, and That One DM Question
Ep 174 - Quest Design - 36 Dramatic Situations
Ep 173 - Monster Series - Oozes
Ep 172 - PvP and David Carter of Crucible of Fate
Ep 171 - Good NPCs - Quest Givers
Ep 170 - Narrative Combat, Armor Class and Hit Points
Ep 169 - Honor Among Thieves Review and Use of RPG Social Skills
Ep 168 - Monster Series - Hags
Ep 167 - Immersive Roleplaying
Ep 166 - Dealing with Ill Prepared Parties
Ep 165 - Let Players Savor Their Victories
Ep 164 - Lore Series - Death of Gods and Aroden
Ep 163 - Fire - Realism vs Fun
Ep 162 - Deities
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