Basics 140 - Keyframing Published Properties of Objects
Ross Video XPression U

Basics 140 - Keyframing Published Properties of Objects

2022-06-15
XPression Animation Controllers are based on the ability to keyframe the transform properties of objects in the scene. Did you know that all the published properties of an object are now able to be keyframed? Things like Texture Coordinates, Cylinder start and end angles, etc. Even effects functions can be keyframed, now. Imagine being able to control how much a Cylinder is tessellated or how much blur is applied to an material on a quad by keyframing it? Once you watch this video and learn, be sure to...
View more
Comments (3)

More Episodes

All Episodes>>

Get this podcast on your phone, Free

Create Your Podcast In Minutes

  • Full-featured podcast site
  • Unlimited storage and bandwidth
  • Comprehensive podcast stats
  • Distribute to Apple Podcasts, Spotify, and more
  • Make money with your podcast
Get Started
It is Free