In which we play Eliza, a game by Zachtronics.
"After abandoning her high-powered tech career and a mysterious three-year absence, Evelyn Ishino-Aubrey resurfaces working as a proxy for a virtual counseling app called Eliza. Her job consists solely of reading a script provided to her in real-time by an AI, leaving her no autonomy over what she says. Is Eliza a technological marvel that brings therapy to those who otherwise couldn’t access it? Or is it an ineffective replacement and another vector for technology companies to gain control over our lives and humanity?"
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075 - Kentucky Route Zero, Act 4, Part 2
B21 - Brain of the Firm, Chapter 13, Part 2
B20 - Brain of the Firm, Chapter 13, Part 1
074 - Kentucky Route Zero, Act 4, Part 1
B19 - Brain of the Firm, Chapter 12, Part 4
073 - Kentucky Route Zero, Act 3, Part 2
B18 - Brain of the Firm, Chapter 12, Part 3
072 - Kentucky Route Zero, Act 3, Part 1
071 - Kentucky Route Zero, The Entertainment
B17 - Brain of the Firm, Chapter 12, Part 2
B16 - Brain of the Firm, Chapter 12, Part 1
070 - Kentucky Route Zero, Act 2
B15 - Brain of the Firm, Chapter 11, Part 2
069 - Kentucky Route Zero, Act 1
B14 - Brain of the Firm, Chapter 11, Part 1
B13 - Brain of the Firm, Review of Sections 1 and 2
B12 - Brain of the Firm, Chapter 10, Part 2
B11 - Brain of the Firm, Chapter 10, Part 1
B10 - Brain of the Firm, Chapter 9
068 - Common Knowledge
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