In this Episode of Game Masters' Studio we chat about PC Backstories and how to use them in your games and in your world. We start off talking shop about what to expect when you ask your players for a backstory and then give tips on how to work with them and maybe get more out of them. Then we move on to the meat and talk about various ways to use the info provided to you by your players in your adventures, campaigns and worlds!
Listen, learn, use, enjoy!
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[Be Sure to check out our Live Gameplay Series, Darkhounds]
Inspiration; Where to Find it, How to Use it
Using Voice for Effect at the Table
Villainous Power Structures
Bonus: Mass Naval Combat Ideas [A Question from Tim]
Omens, Prophecies, & Foreshadowing
Taking Breaks + Some Special Announcements!
HOW TO RUN: Political
HOW TO RUN: Comedy
Scaling Encounters on the Fly
HOW TO RUN: Super Heroes #3
HOW TO RUN: Super Heroes #2
HOW TO RUN: Super Heroes #1
Adding Depth to Encounters: Story
Bonus: Special Message!
Adding Depth to Encounters: Transitions
Adding Depth to Encounters: Multiple Paths
Pros and Cons of Younger Players
Starting at a Later Age
WORLD BUILDING 4: Cultures & Peoples
WORLD BUILDING 3: Town and City Placement
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