3D, VR, 360, and mixed realities all converge at the intersection of business and education. Ofer walks us through these worlds and gives us great insights into how we can better prepare for these technologies in higher ed and then deliver them to our students in preparation for their future.
Ep. 227: Gaming for Good: AR Gaming for Language Translation Part Two
Ep. 226: Gaming for Good: AR Gaming for Language Translation Part One
Ep. 225: From Fear to AI Strategy with Jason Gulya Part Two
Ep. 224: From Fear to AI Strategy with Jason Gulya Part One
Ep. 223: AI/XR Predictions and Our Next Reality with Alvin Graylin Part Two
Ep. 222: AI/XR Predictions and Our Next Reality with Alvin Graylin Part One
Ep. 221: Instructional Design for XR with Carl Boel Part Two
Ep. 220: Instructional Design for XR with Carl Boel Part One
Ep. 218: The Metaverse, 3D, and XR in Business and Education Part One
Ep. 217: Brad and Tiffany Interview ChatGPT
Ep. 216: Prompt Engineering and the Future of Work with Judy Kehler Part Two
Ep. 215: Prompt Engineering and the Future of Work with Judy Kehler Part One
Ep. 214: Virtual Film School and The Metaverse Construction Company Part Two
Ep. 213: Virtual Film School and The Metaverse Construction Company Part One
Ep. 212: Digital Accessibility with Rae Mancilla and Barbara Frey Part Two
Ep. 211: Digital Accessibility with Rae Mancilla and Barbara Frey Part One
Ep. 210: Building Empathy with 360 Video and XR with Nonny de la Peña Part Two
Ep. 209: Building Empathy with 360 Video and XR with Nonny de la Peña Part One
Ep. 207: Branding: Why is it important? Part Two
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