Preparing to run an entire adventure out of or inside a city can appear to be a daunting task. With a little preparation and some thought ahead of time, you can run an adventure that never has to leave the city walls.
#dnd #pf2e #DMTips #Pathfinder #CityAdventures #AdventureDesign
Resources:
Drop Dice Build Cities - https://arcaneeye.com/all/dnd-cities-guide/
Dael Kingsmill’s SPERM principle - https://youtu.be/sJd6g--Ok_A?si=G-PsffcBYYpTLRNl
More city design goodness: https://makeaskillcheck.com/creating-towns-for-dms/
Top Tips for creating towns and cities: https://www.youtube.com/watch?v=sJd6g--Ok_A
Ep 182 - Campaigns Bigger Than the PCs
Ep 181 - Monster Series - Ambush Predators
Ep 180 - Let Villains Be Villains
Ep 179 - Better Roleplaying by Letting Adventures Breathe
Ep 178 - The Players Spoiled My Plans and the Paizo Remaster
Ep 177 - Back to Basics -Make Scenes not Stories
Ep 176 - Making Monsters Scarier
Ep 175 - Wizards of the Coast, Pinkertons, and That One DM Question
Ep 174 - Quest Design - 36 Dramatic Situations
Ep 173 - Monster Series - Oozes
Ep 172 - PvP and David Carter of Crucible of Fate
Ep 171 - Good NPCs - Quest Givers
Ep 170 - Narrative Combat, Armor Class and Hit Points
Ep 169 - Honor Among Thieves Review and Use of RPG Social Skills
Ep 168 - Monster Series - Hags
Ep 167 - Immersive Roleplaying
Ep 166 - Dealing with Ill Prepared Parties
Ep 165 - Let Players Savor Their Victories
Ep 164 - Lore Series - Death of Gods and Aroden
Ep 163 - Fire - Realism vs Fun
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