Episode 62 – Bisociation, Mashups, the Uncanny, and the Weird
RPG Design Panelcast

Episode 62 – Bisociation, Mashups, the Uncanny, and the Weird

2015-07-25
Bisociation, Mashups, the Uncanny, and the Weird Recorded at Metatopia 2014 Presented by Kenneth Hite. “Bisociation, Mashups, the Uncanny, and the Weird: Toward an Aesthetic of Setting Bricolage” presented by Kenneth Hite. A dictionary may have been involved. In an age where “everything is mashup”, what makes a game setting more than the sum of its parts? Both the modern “uncanny” and the postmodern “slipstream” depend on subverting or deranging expectations, but how can you get good play w...
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