Recorded at Metatopia 2017
Presented by Joshua Yearsley, Hannah Shaffer and Mark Richardson.
Being competent at something just means you've already made all the mistakes, so come learn from ours! We'll discuss some of our own juiciest mistakes and setbacks from our years of games work - maybe even some from projects we've worked on together? - and explore how we used those experiences to grow, improve our craft, and do better the next time.
Episode 331: Designing and Publishing with ADHD
Episode 330: Design and Composition 101
Episode 329: Writing One-Page Games
Episode 328: Basic Copyright for Writers and Designers
Episode 327: Grow your RPG Brand
Episode 326: How to Pitch Yourself Confidently
Episode 325: Let Kids Break Your Game
Epsiode 324: Building Better Character Connections
Episode 323: A New Designer’s Toolkit
Episode 322: Biracial Game Design
Episode 321: The Care and Feeding of your Creative Self
Episode 320: Resonant Theming for Greater Emotional Impact in Board Game Design
Episode 319: Feminist Worldbuilding
Episode 318: Transformative Larping
Episode 317: Different Traditions of Indie Publishing
Episode 316: How to Make and Sell RPG Adventures
Episode 315: Jewish Games
Episode 314: Forged in the Dark Designs
Episode 313: Should Games Make You Feel Bad?
Episode 312 - Economics and Trade as Design Elements
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