How to make a video game, with Auroch Digital
Leisure:Video Games
Using the live-action Ghostbusters movies as leverage, Jem and Matt are joined by Creative Producer Peter Willington to chat and tour through the many Ghostbusters video games that have graced gaming systems since 1984 - from first game, to VR, to 2019’s ‘remaster’ of the 2009 AAA release. All in the runup to 2020’s ‘Ghostbusters: Afterlife’.
Show notes
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Season 7 Teaser | S7 E0
Non-violent games and how games can make you happy | S6 E7
What aspects of sword fighting are most important to get right in a game? | S6 E6
Colonies on Mars and Robots on the moon | S6 E5
Why we must work together to land on Mars | S6 E4
What is it really like in Mission Control? | S6 E3
How to get into streaming games for a living? | S6 E2
Digital Tabletop Fest preview - How do you start your own games festival? | S6 E1
Animals in video games: simulated furry friends | S5 E8
The Oliver Twins and how to make a video game | S5 E9
A brief history of Space games | S5 E7
The Mars Horizon update | S5 E6
A day in the life of Auroch Digital | S5 E4
A brief history of non-Warhammer Games Workshop Games | S5 E3
Harry Potter and the video game adaptation | S5 E2
A brief history of Games and Democracy | S5 E1
A potted history of Cthulhu games | S4 E5
Space is hard... | S4 E4
Visiting the European Space Agency (ESA) | S4 E3
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