This is the second half of Session 2. After a successful snatch and grab mission, the group's Fixer, Soup Kitchen, is gravely injured. On the run and laying low the group takes the spoils of the mission and enlists help from others to try and understand what they have on their hands and what they can do to get rid of it without dying in the process.
In this episode, the group plans a massive concert to provide cover while they dive into the net for a clandestine meeting. Two factions within Arasaka position to win an internal power struggle.
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HSG74: Cyberpunk 2020 Actual Play: Session 3B "Grindhouse"
HSG73: Cyberpunk2020 Actual Play: Session 3A “Grindhouse”
HSG71: Cyberpunk2020 Actual Play: Session 2A “Welcome to Summer Camp”
HSG70: Cyberpunk2020 Actual Play: Session 1B "Boom Goes The Solo"
HSG69: Cyberpunk2020 Actual Play: Session 1A "Boom Goes The Solo"
HSG68: 3D Printing Part 2: Tools & Accessories
HSG67: Circle of Swords Con
HSG66: 3D Printing Part 1: Basics & Uses in Gaming
HSG65: Talisman Board Game - With Expansions
HSG64: NERO and LARP gaming
HSG63: Traveller: A Space Opera RPG
HSG62: A Guide to Brickworld Indy & Similar Lego Events
HSG61: D&D at Work: Most Epic of Team Building
HSG60: XCOM: The Board Game & Evolution Expansion
HSG59: Call of Cthulhu RPG
HSG58: GenCon Survival Guide Part 8: History
HSG57: DM's Corner: DM Tools & Resources
HSG56: Roll for the Galaxy
HSG55: Beyond D&D 5e: Other Fantasy Systems and what they offer
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