Recorded at Metatopia 2023
Presented by Meguey Baker and Vincent Baker
We've been creating and publishing our own games for almost 25 years. How, why, and what does it take? Why self-publish instead of shopping your work around? How do you plot your own course, build your own audience, and measure your own success? This is about being you, the designer, making your games, owning the fruits of your labor, and keeping both your drive and your passion while holding down your day job and maintaining your relationships.
Episode 331: Designing and Publishing with ADHD
Episode 330: Design and Composition 101
Episode 329: Writing One-Page Games
Episode 328: Basic Copyright for Writers and Designers
Episode 327: Grow your RPG Brand
Episode 326: How to Pitch Yourself Confidently
Episode 325: Let Kids Break Your Game
Epsiode 324: Building Better Character Connections
Episode 323: A New Designer’s Toolkit
Episode 322: Biracial Game Design
Episode 321: The Care and Feeding of your Creative Self
Episode 320: Resonant Theming for Greater Emotional Impact in Board Game Design
Episode 319: Feminist Worldbuilding
Episode 318: Transformative Larping
Episode 317: Different Traditions of Indie Publishing
Episode 316: How to Make and Sell RPG Adventures
Episode 315: Jewish Games
Episode 314: Forged in the Dark Designs
Episode 313: Should Games Make You Feel Bad?
Episode 312 - Economics and Trade as Design Elements
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