We GMs have a certain way of thinking, sometimes lightning quick and nimble, and sometimes more methodical and measured. We need to learn how to get out of our own heads and think like enemies do during combat. In this episode, I give you some tips for running very intelligent and very unintelligent enemies for your players.
#dnd #pf2e #DMTips #rpgtips
Resources:
3D Crafts & Curios etsy store - https://etsy.com/shop/3DCraftsAndCurios
Keith Amman The Monsters Know What They Are Doing: https://www.themonstersknow.com/intelligent-enemy-tactics/
Ep 63 - High vs Low Magic Campaigns
Ep 62 - Vetting Players and DMs
Ep 61 - Improve Your Cliffhangers with These 3 Strategies
Ep 60 - Monster Series - Lich Better Have My Money
Ep 59 - Alignment and the Loss of Inherently Evil Creatures
Ep 58 - The Evil Campaign
Ep 57 - Quest and Adventure Design
Ep 56 - Character Optimization and Saying No as a DM
Ep 55 - Making Your Campaign World Feel Different from Earth
Ep 54 - Supporting First Time Players and GMs
Ep 53 - Using Puzzles In Your RPG
Ep 52 - Regarding Cody's "I'm Quitting Pathfinder 2e Video" and Using Sounds and Visual Aids In Your Game
Ep 51 - The Matt Mercer Effect and Setting Expectations
Ep 50 - Using Traps In Your Game
Ep 49 - Monster Series - Illithid and Mind Flayers
Ep 48 - Less Comprehensive Session 0 Guide for PCs
Ep 47 - Comprehensive Session 0 Guide for DMs
Ep 46 - When Your Story Goes Off the Rails
Ep 45 - Using Minions from D&D 4E to Make Combat Better
Ep 44 - Running a Horror Themed Game
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