No Nos in Game Design
A discussion led by Stan!, Jeff Bellinger., Matt Forbeck and Daniel Solis on mistakes they have learned from in their publishing experience. An excellent discussion worth a listen to this panel from GenCon 2011.
Episode 255 - Publish your own Games!
Episode 254 - Science in RPGs and Larps
Episode 253 - Holding Space for Teens
Episode 252 - A Dive into the Theory of RPGs as a Communications Medium
Episode 251 - Creating Mysteries in RPGs
Episode 250 - Integrating World Building in Traditional RPGs
Episode 249 - Insights Forged in the Dark
Episode 248 - Time is of the Essence: Countdowns and Clocks in Games
Episode 247 - How to Start a Business as a Game Designer
Episode 246 - Making Good Financial Decisions as a Game Designer
Episode 245 - Selling Games into Mass vs. Specialty Retail
Episode 244 - Creating Safety Tools
Episode 243 - Responsible Research
Episode 242 - On Failure
Episode 241 - Nostalgia as a Genre
Episode 240 - Distribution and Fulfillment
Episode 239 - Honing your Game Pitch
Episode 238 - Xenobiology and Speculative Zoology
Episode 237 - The Transitive Power of Myth
Episode 236 - Games And Education
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