Not every combat needs to be a slog to determine which side grinds down the other to 0 hit points. By considering enemy motivations, the “why” of the fight you can introduce more variety to the end result of encounters.
#dnd #pf2e #DMTips #rpgcombat
Resources:
3D Crafts & Curios etsy store - https://etsy.com/shop/3DCraftsAndCurios
Matthew Colville: Why Are We Fighting? https://www.youtube.com/watch?v=sAfPoOxIVm0&t=1s
The decision to fight or flee – insights into underlying mechanism in crickets - https://www.frontiersin.org/articles/10.3389/fnins.2012.00118/full
Ep 43 - Reskinning Monsters
Ep 42 Part 3 - Ask the DM with Johnn Four
Ep 42 Part 2 - Ask the DM with Johnn Four
Ep 42 Part 1 - Ask the DM with Johnn Four
Ep 41 - RPG Gatekeeping
Ep 40 - Random Encounters
Ep 39 - Worldbuilding - Real World Organization Parallels for your Fantasy or Sci-Fi World
Ep 38 - Handling Rewards and Loot
Ep 37 - Adjudicating Skill and Ability Checks
Ep 36 - The Big GM Secret
Ep 35 - Battle Map vs Theater of the Mind
Ep 34 - Monster Series - Dragons
Ep 33 - Dealing with Character Death
Ep 32 - Player Cheating
Ep 31 - Should You Cheat as a GM
Ep 30 - Save or Suck
Ep 29 - Monster Series - Intelligent Undead
Ep 28 - Unusual Party Sizes and GM NPCs
Ep 27 - Role vs Roll Playing
Ep 26 - Basics of Improv and How It Helps you Be a Better GM and Player
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