Not every combat needs to be a slog to determine which side grinds down the other to 0 hit points. By considering enemy motivations, the “why” of the fight you can introduce more variety to the end result of encounters.
#dnd #pf2e #DMTips #rpgcombat
Resources:
3D Crafts & Curios etsy store - https://etsy.com/shop/3DCraftsAndCurios
Matthew Colville: Why Are We Fighting? https://www.youtube.com/watch?v=sAfPoOxIVm0&t=1s
The decision to fight or flee – insights into underlying mechanism in crickets - https://www.frontiersin.org/articles/10.3389/fnins.2012.00118/full
Ep 143 - Inspiration from Other Systems
Ep 142 - Don’t Nerf Your PCs Part 2
Ep 141 - Don’t Nerf Your PCs Part 1
Ep 140 - Spelljammer
Ep 139 - Betrayal
Ep 138 - Making Trustworthy NPCs
Ep 137 -Lore Series - Starfinder Gap & Empty History
Ep 136 - Plane Series-Multiverse Concept and Material Plane
Ep 135 - The Rule of Three
Ep 134 - Using Source Material for Your RPG
Ep 133 - Using Lies to Make Campaigns Better
Ep 132 - Democracies in RPGs
Ep 131 - Lore Series - Orcgate Wars
Ep 130 - Is Realism Overrated
Ep 129 - Pathfinder Nexus
Ep 128 - DMing at Conventions
Ep 127 - Keeping 1st Level PCs Alive
Ep 126 - When to Leave Your RPG Group
Ep 125 - Monster Series - Vampires
Ep 124 - Philosophy of RPG Dice Rolling
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