Computer Hacking in Games
Recorded at Metatopia 2014
Presented by Shane Harsch, Clark Valentine & Tim Rodriguez
Our panel discusses the actual process/stages of intrusion (what we call the “Kill Chain”) and then facilitates a discussion about the challenges of turning that real-world process into an actionable and fun gaming experience.
Episode 335: Distribution in 2021
Episode 334: Gaming as Experiential Learning
Episode 333: Creatively Limited
Episode 332: Language Matters: Clear vs. Flavourful Terminology
Episode 331: Designing and Publishing with ADHD
Episode 330: Design and Composition 101
Episode 329: Writing One-Page Games
Episode 328: Basic Copyright for Writers and Designers
Episode 327: Grow your RPG Brand
Episode 326: How to Pitch Yourself Confidently
Episode 325: Let Kids Break Your Game
Epsiode 324: Building Better Character Connections
Episode 323: A New Designer’s Toolkit
Episode 322: Biracial Game Design
Episode 321: The Care and Feeding of your Creative Self
Episode 320: Resonant Theming for Greater Emotional Impact in Board Game Design
Episode 319: Feminist Worldbuilding
Episode 318: Transformative Larping
Episode 317: Different Traditions of Indie Publishing
Episode 316: How to Make and Sell RPG Adventures
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