Anatomy of a Campaign - A Dungeons and Dragons Podcast
Leisure:Games
Season 2, Episode 13: Cheating the Long Game
Discussing how to pull off a long term story arc with an emphasis on leaving things mutable so you can adapt to developments as they arise. Two key links from this episode are the Front System from Dungeon World and the sample fronts from my campaign.
Shifting Game Tone
Epic Battle, Epic Choices
Dragons and Demons and Kenku, oh my!
Questions of Good and Evil
The No-Win Scenario
Managing Player Absence
Spicing Up Routine Combat
Tempting Players With Power
Amending the Dungeon Mid Adventure
Side Questing
Introducing a New PC
We Lose Our First PC
Preparing to Fight Death
Player as Storyteller
Splitting the Party to Bring Them Together
Disaster Politics
Landing on a Main Storyline
Drama Through Hard Choices
Bucking the Four Hour Adventuring Day
Player Analysis Paralysis
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