How to make a video game, with Auroch Digital
Leisure:Video Games
We’re back with fresh insights into the dos and don’ts of interviews within the games industry, led by our Studio Director Tomas Rawlings. Having conducted over 100 interviews, Tom is on hand to answer burning questions such as ‘do I need a portfolio?’ and ‘what should I wear?’, as well as suggest what you in turn can ask your prospective employers.
Show Notes
We’re currently hiring for various roles at Auroch Digital, so head on over to our website and check out what we have available.
If you’d like to find out more about what it’s like to work with us, you can check out our previous podcast episodes.
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Megaquarium on console | S4 E2
Games that haven't been made | S4 E1
An interview with... James Swallow | S3 E5
Dark Future: Blood Red States in now live | S3 E4
How to make Dark Future, the video game | S3 E3
The Dark Future... in cardboard! | S3 E2
The Road to Hell: A History of Car Combat | S3 E1
The Clip Show Show | S2 E5
Deep Dive: Chainsaw Warrior | S2 E4
Global Games Jam Bristol 2019 Part 2 | S2 E3
Mars Horizon: Blast Off! Special | S2 E2
Global Games Jam Bristol 2019 Part 1 | S2 E1
A potted history of turn-based tactical strategy part 2 | S1 E5
A potted history of turn-based tactical strategy part 1 | S1 E4
What is it like working for an independent developer? | S1 E3
What is the difference between a good game and a good product? | S1 E2
Setting up a company and a history lesson | S1 E1
The Momentum of Cthulhu | S0 E6
The Function Call of Cthulhu | S0 E5
The Birth of Cthulhu | S0 E4
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