Who could have guessed that birds would be an exciting part of early 2019 among gamers? Elizabeth Hargrave might have been able to predict it, as her new game Wingspan, published by Stonemaier, is both mechanically interesting and lavished with a beautiful production. I sit down with her to talk about her design philosophy, what it's like to see her first published design do so well, and, of course, birds. Because birds are great!
0:44 - Wingspan and birds
21:29 - Tussie-Mussie
26:24 - Elizabeth's history with gaming
30:36 - Different themes and the designing community
39:34 - The pitching and publishing process
Music: Sailing The Solar Wind by Abstraction
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Ep 104: PAX Unplugged 2022
Ep 103: Q’s and A’s
Review - Catch the Moon
Review - Can’t Stop
Review From The Archives - Mysterium
Review - Spades and the Appeal of Trick-Takers
Review - Anno 1800
Ep 102: A Conversation With Jackson Pope and Paul Willcox about FlickFleet
Review - Shobu
I Need Your Help For The Thoughtful Gamer to Continue
Review - Through the Ages
Ep 101: Sports as Game Design
Review - EXIT: The Forgotten Island and The House of Riddles
Review: Babylonia
Review: Pan Am
Review: Blackbrim 1878
Ep 100: Pax East 2022
Review: That Time You KIlled Me
Bonus Episode: ”The Mind” Liveplay
Review: Codenames Duet
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