Episode 30: Plots that worked
Gaming on the Frontier

Episode 30: Plots that worked

2010-06-20
Part 1 of our discussion of adventure design and play techniques that either worked well or were really terrible ideas.  We discuss good methods to motivate characters and how to make the game more fun for new and experienced players.  Sometimes both. Note: We now move to our summer format we announced 2 weeks ago.  Our episodes will only be 1/2 hour long instead of about an hour .  Episodes that are split will have the rest published the next week.  We will be returning to our normal form...
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