After only a little bit of banter and news (including an official announcement relating to our backlog of missing episodes), Grant, Peter and Branden jump right into a particularly heavy topic: Death. We discuss the problems and opportunities that character deaths can create in your games, and suggest some tips for dealing with some of those common problems (both in- and out-of-game). Then we talk a great deal about storytelling hooks relating to death—and survival—in a multitude of forms. (Fair warning: There's also a small technical hiccup towards the end. Our apologies!)
Scripture: Ezekiel 37:1-14, Revelation 14:13, 1 Thessalonians 4:13-14
Episode 71 - Creeds
Episode 70 - Adoptionism and Ebionism (Historical Heresies, Part 1)
Episode 69 - Holy Sites
Episode 68 - Breaking Down Boundaries (with Kyle Rudge)
Episode 67 - Breaking Canon (with Kris Newton & Katrina Ehrnman-Newton)
Bonus Episode 7 - Collectible Card Games
Episode 66 - Gatekeeping (with Mike Perna)
Episode 65 - Non-Human Characters
Episode 64 - Matching System and Story
Bonus Episode 6 - Fear the Con 8
Episode 63 - An Introduction to Roleplaying Games (with Rev. Jason D. Wood)
Episode 62 - Animals
Episode 61 - Fear the Charity and Con Games (with Derek Knutsen)
Episode 60 - Our Gaming Curriculum
Episode 59 - Conspiracies
Episode 58 - Prophecy (with Katrina Ehrnman)
Episode 57 - Playing for Small Stakes (with Josh T. Jordan)
Episode 56 - Making Locations Gameable
Episode 55 - Groundwork for Character Development
Bonus Episode 5 - 2015 New Year's Resolutions
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