After only a little bit of banter and news (including an official announcement relating to our backlog of missing episodes), Grant, Peter and Branden jump right into a particularly heavy topic: Death. We discuss the problems and opportunities that character deaths can create in your games, and suggest some tips for dealing with some of those common problems (both in- and out-of-game). Then we talk a great deal about storytelling hooks relating to death—and survival—in a multitude of forms. (Fair warning: There's also a small technical hiccup towards the end. Our apologies!)
Scripture: Ezekiel 37:1-14, Revelation 14:13, 1 Thessalonians 4:13-14
Episode 54 - Holiday Gaming
Episode 53 - Humility (Virtues & Vices, Part 14)
Episode 52 - Pride (Virtues & Vices, Part 13)
Episode 51 - Non-Violent Conflict Resolution (with Devon Kelley)
Episode 50 - Live - Making Interesting Characters (Part 2)
Episode 50 - Live - Making Interesting Characters (Part 1)
Episode 49 - Horror Games (with Kenneth Hite)
Episode 48 - Trustworthy Characters
Episode 47 - Monsters
Episode 46 - Kindness (Virtues & Vices, Part 12)
Bonus Episode 4 - Brandon Tells A Story
Bonus Episode 3 - Story Ideas
Episode 45 - Envy (Virtues & Vices, Part 11)
Episode 44 - Oaths and Vows
Episode 43 - Unity vs. Uniformity (with Ed Healy)
Episode 42 - Blessings and Curses
Episode 41 - The Types of Stories
Episode 40 - Religious Orders
No Regular Episode Today
Episode 39 - Chastity (Virtues & Vices, Part 10)
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