A listener was thinking about some games he played with a particular GM, who took a few minutes after the game asking how the session went. So this listener asked what would be the best way or some hints as to asking for feedback right after the session ends.
Saul and Jolene discussed how this immediate feedback would be good or bad. As a GM that run games at Game Cons he is usually asked to run game multiple times since the number of seat at the game are limited and convention games can fill up pretty quickly. So in order to make his adventures better he has asked feedback from players. Some worked and some actually worked.
Saul and Jolene talked about how right after the game could get better feedback about the game session since the game is still "fresh" in the minds of the players. There is a problem with this immediate feedback as some players may act like a deer caught in headlights.
Saul and Jolene talk about getting the most of feedback immediately after the game and some tips and tricks to get the best feedback from players that just played in your game session.
Thank you all for Listening
Web Art by Jim Foster
Episode Art by Michael Shean-Jones
Music by Incognito Souls, song Get It Together, off the album Ten From Within
Available from Tribeofnoise.com
Used Under the Creative Commons License 3.0
https://creativecommons.org/licenses/by-sa/3.0/