This episode of the It’s A Mimic! podcast heads to the Sword Coast and the distant realm of Exandria to cover the Fighter subclasses listed there, before looking at the pages of Tasha’s Cauldron of Everything to look at new options in Dungeons and Dragons 5th Edition. It’s not all swinging swords and surging action, though, as the panel of Dungeon Masters has discovered. So grab your heavy armour and push the nerd with the spellbook out of the way, because this episode launches into three more subclasses, as well as the Optional Class Features offered in Tasha’s.
Cold Open 0:00
Intro 0:30
Fighter Overview 04:44
Tasha’s Options 25:03
Commercial Break 46:49
Purple Dragon Knight 49:25
Social Media Info 1:03:02
Echo Knight 1:04:22
Character Builds 1:28:49
Outro 1:34:33
Post-Credit 1:35:53
Bloopers 1:37:43
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Dungeon Master: Adam Nason
Host 2: Megan Lengle
Host 3: Kyle McQuaid
Written by: Adam Nason
Director: Adam Nason
Audio Editor: Dan O’Coin
Video Editor: Adam Nason
Produced by: Dan O’Coin and Adam Nason
Executive Producers: Dan O’Coin and Adam Nason
Intro/Outro Music by: Cory Wiebe
Logo by: Katie Skidmore at https://www.instagram.com/clementineartportraits/
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This post or video may contain affiliate links, which means we may receive a commission for purchases made through our links.
This episode is meant to be used as an inspirational supplement for Dungeons & Dragons 5th Edition and tabletop roleplaying games in general. It’s A Mimic! does not own the rights to any Wizards of the Coasts products.
Artwork included in this episode’s visualizations is published and/or owned by Wizards of the Coast.
E223 - Off to the Races - The Rare Flair of Fair, Hare, and Air from Elsewhere
E222 - Player Options - Feats, Part 1: The Knack for Nicking and Knocking
M027 - Platinum Greatwyrm Discussion - Building a Dungeon with Andri
E221 - Port-FOE-lios - Aberrations: Pitching a Tentacle
U006 - Bring Out Your Undead - Skeletons: Having a Bone to Pick with the Heroes
E220 - Off to the Races - Putting the “More” in “Anthropomorphs”
U005 - Bring Out Your Undead - Reanimated Body Parts: Staying Limb-er and Getting Ahead
E219 - Port-FOE-lios - Slaadi, and How to Ssendam Packing
E218 - Dragon Mastery - Sapphire Dragons: The Thunder Down Under
E217 - DM Tips - Combat Tactics: Targeting, Illuminating, and Covering the Rules About Visibility
M026 - Movie Discussion - Dungeons & Dragons: Honor Among Thieves
E216 - Port-FOE-lios - Slaadi - It’s Just A Phage
E215 - Off to the Races - Three New Definitions of “Space Race”
E214 - DM Tips - Player Strongholds: Home Is Where the Hoard Is
G16 - The Giant, Special Giant Special: Love of the Loin
E213 - Dragon Mastery - Emerald Dragons: Masquerading on Disorient Express
L015 - Legend Lore - Keys from the Golden Vault
U004 - Bring Out Your Undead - Wights, Wraiths, and Deathlocks: Damned If You Don’t
E212 - DM Tips - Trapping at My Chamber’s Door; Quoth the Pit Trap, Piercing Damage; 3d4
U001b - Bring Out Your Undead - Eldritch Lich: Scratching That Nagging Lich
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