Anatomy of a Campaign - A Dungeons and Dragons Podcast
Leisure:Games
Season 2; Episode 10 - The campaign needed a tune-up so we held another campaign building session. It's like reprising session zero, but with distinct differences. The following organization of the existing plots is referenced in the podcast: A & B Plots
Shifting Game Tone
Epic Battle, Epic Choices
Dragons and Demons and Kenku, oh my!
Questions of Good and Evil
The No-Win Scenario
Managing Player Absence
Spicing Up Routine Combat
Tempting Players With Power
Amending the Dungeon Mid Adventure
Side Questing
Introducing a New PC
We Lose Our First PC
Preparing to Fight Death
Player as Storyteller
Splitting the Party to Bring Them Together
Disaster Politics
Landing on a Main Storyline
Drama Through Hard Choices
Bucking the Four Hour Adventuring Day
Player Analysis Paralysis
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