Recorded at Metatopia 2019
Presented by Brian Turtle, Peter Hayward, Avonelle Wing.
I fell into games almost by accident back in 1994 when some friends and I created a game called "The Six Degrees of Kevin Bacon". We started Endless Games shortly thereafter and the game found a home in the mass market before we knew it. In the 20+ years since, we've been navigating the toy industry and gaming landscape in both mass and specialty. That said, the hobby side of the industry is still somewhat uncharted territory for us. Join us for a discussion of the differences between mass market and hobby sales and what works where.
Episode 374: Designing for Retail
Episode 373: That's Great Advice, Don't Follow It
Episode 372: Powered by the Apocalypse
Episode 371: Adapting Someone Else's Sandbox
Episode 370: Ten Things Wrong With Your Game
Episode 369: Indie Publishing for the Long Haul
Episode 368: Printing Your RPG
Episode 367: Staying In
Episode 366: Teaching How to GM
Episode 365: Narrative Voice in RPGs
Episode 364: Why you Should Join the IGDN
Episode 363: Budgeting for Art
Episode 362: How to Work with Artists
Episode 361: Crowdfunding in 2023
Episode 360: How to Run a Great Playtest
Episode 359: How to be a Great Playtester
Episode 358: Ethical AI Usage?
Episode 357: Spinning Relationship Webs
Episode 356: Challenges and Triumphs of Community-Based Game Publishing
Episode 355: Math Essentials for Designers
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