The gang, having escaped the dreaded dragon, peacefully returns to town only to find that trouble followed them. After that threat is defeated, they head into town to gather clues about the townsfolk.
Dis D: Members
Dis C : Traction
Dis B: Count
Dis A: Orientation
Tu’Narath D: Files
Tu’Narath C: Discards
Tu’Narath B: Portal
Tu’Narath A: Sewer Beef
Queue C: Revenge
Queue B: Custody
Queue A: Fridge
Plain H: Necrosis
Plain G: Resistance
Plain F: Ambush
Plain E: Rest
Plain D: Combat
Plain C: Pipe
Plain B: Church
Plain A: Agenda
Oddwalk Village D: Ghosts
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