Episode 2: My Dearest Failure: Games That Didn’t Work and Why
RPG Design Panelcast

Episode 2: My Dearest Failure: Games That Didn’t Work and Why

2012-11-13

My Dearest Failure: Games That Didn’t Work and Why” presented by Jason Morningstar, Kenneth Hite & Rob Donoghue. Sometimes it just doesn’t work out. Join us for a discussion of games that never got made despite the best of intentions, and what lessons we can learn from the wreckage.

 
Episode 2: Beautiful Failures [ 51:53 ] Play Now | Play in Popup | Download (382)
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