In this episode, we look at how Theater of the mind is broken by different physical things like miniatures, maps, VTT spaces and more. Can we get back to a more pure game with pencil, paper and dice?
Todd Lambrix, Garret Brennan and Rich Frohman talk about the ways in which the 3 main columns of imagination in TTRPGs conflict with each other. In Theater of the mind, do physical components like maps and minis pull us out of the imagination? How does VTT fit into all of this?
I Cast Guidance is a weekly podcast that focuses on table top role playing games such as Dungeons and Dragons, Daggerheart and more. We look at elements of these games and the culture around them and look at ways to improve the experience overall.
Who is on the cast:
Todd Lambrix:
Father, Artist, Professor and lifelong gamer, his interests and creative practice look at storytelling and lore and the characters and artifacts that populate those spaces.
https://www.toddlambrix.net/
Garret Brennan:
Father, Craftsman, Rules Lawyer and game enthusiast. Garret will drop just about anything he is doing to play a game and his dedication to learning more and understanding this world more deeply is ongoing.
Rich Frohman:
Actor, Teacher, Gamer. Rich brings his passion for acting and his love of the game to the table and our show regularly. He loves to research new games and delves into the politics and mechanisms of the gaming industry. Master of the hot take and the quick roast.
https://www.instagram.com/rich_frohmaniv/ https://www.imdb.com/name/nm13484507/