This week, we meet the potion merchant in need of help, Zelmar Alviante, the Summer Eladrin, and his gigantic (and tempermental) Iguana named Jim. But the party is still level one, so how much help can they give? Quite a lot, it would seem, as the desert is fraught with dangers, opportunities, and challenges that will make these early levels both fun and memorable.
Takeaways:
- There needs to be a reason why the person/object needs to be escorted
- Escorted NPC's should have stronger personalities than regular NPC's, because the party is far more likely to have multiple interactions with them
- A successfully escorted NPC may be an opening to future quests or a source of information.
- NPC's needing protection are inherently sympathetic.
- Retreading familiar territory should present recognizable - if different - encounters that build off of previous themes or scenarios.
- Escort missions change the game from offense to defense.
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Intro/Outro Music by: Cory Wiebe
Logo by: Kate Skidmore