Players can easily reach and see what they need
BG-PX Podcast

Players can easily reach and see what they need

2025-03-06
In this episode, we delve into a critical aspect of game design: ensuring players can easily see and reach the necessary elements. Drawing from the field of Human Factors, we explore how accessibility impacts player engagement and experience. Learn how thoughtful design can prevent key elements from being ignored or forgotten, and how it can ensure games are played correctly. Discover how games like Planet Unknown and Endeavor: Age of Sail use clever mechanics to bring game components closer to players,...
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