Our live panel at Gamehole Con about Narrative Design in TTRPGs. Narrative design stands at the intersection of game design and writing. On one hand, a good story can pull in a player and keep them engaged. On the other, games are player-driven experiences. How does a designer weight those two elements? What are the distinct challenges and opportunities in narrative design? Our panel of experts tackle these topics and the questions you may have.
Moderator: Monica Valentinelli
Panelists: Teos Abadia, Mattias Johnsson Haake, Crystal Mazur, Bryan Steele
#239 Converting Game Systems Workshop - live at GenCon - August 5th 2PM
#238 - TTRGP Mentorship - live at GenCon - August 4th 10AM
#237 Horror 301 - Tone and Theme - Live at GenCon - August 3rd @10AM
#236 Horror 201 - Live GenCon Panel -August 4 @4PM
#235: Horror 101 panel - Live from GenCon - August 3rd 2PM
#234: Realm of Fire - Just Innocent Plastic Men
#233: Grimdark vs Gothic Punk - The Warhammer and World of Darkness Showdown
#232: Dark Iron #2 - Corvis
#231: Darkhammer #26: Slaanesh
#230: Dark Iron #1
#229 TTRPG Mentorship - Impostor Syndrome Ep 5
#228: The Black Ballad
#227: Dark Fantasy RPG Alternatives (Throw Out Your D&D!)
#226 TTRPG Mentorship -Interview with Monica Valentinelli
#225: Darkhammer #25: Tzeentch
#224 TTRPG Mentorship – The Writing Process
#223: Horror in Shadowrun
#222: TTRPG Mentorship - Gamehole Con Live panel - Zack and Skeeter’s Publishing panel
#221: The Chimeric Herbarium
#220: Divination, A Secret Frequency
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